How StrataNav Works
A persistent navigation field replaces per-agent computation. Upload your grid once. Query paths indefinitely. The field does the work — not your frame budget.
Four API Calls. Any Language. Any Engine.
Precompute
POST your 2D grid to /v1/precompute. StrataNav builds a persistent navigation field. Sub-second for game-sized maps. The field stays alive until you delete it or the grid changes.
Query Paths
Call /v1/path with start and goal. Each query reads from the precomputed field — no recalculation. Change goals every tick with zero restart cost. This is where the 13× speedup lives.
Batch & Multi-Agent
Send all agents in one request with /v1/path/batch. For coordinated movement with collision avoidance, use /v1/multi-agent. One HTTP call, all paths returned.
Replan
Goals changed? Obstacles shifted? Call /v1/replan. The field adapts without rebuilding from scratch. Dynamic environments are the use case, not an edge case.
Endpoints
grid_id for all subsequent queries. Grid is cached server-side — no need to resend.Built for Real-Time. Proven Under Load.
RTS & Strategy Games
Hundreds of units navigating dynamic battlefields. StrataNav handles the pathfinding so your engine can focus on rendering, physics, and AI. Ship the 200-unit battle you designed, not the 20-unit compromise your pathfinder allowed.
Open World & RPGs
NPCs that navigate dynamically around player actions, environmental changes, and each other. Replan every tick without restarting from scratch. The field persists — only the queries change.
Tower Defense & Sims
Mazing, dynamic obstacle placement, crowd flow. StrataNav's field updates when the grid changes and serves new paths instantly. Hundreds of agents, consistent frame times.
Warehouse & Logistics
Multi-agent coordination in constrained spaces. Robots that don't collide, don't deadlock, and route around dynamic obstacles. StrataNav's collision avoidance is built into the field, not bolted on.
Crowd & Traffic Modeling
Thousands of pedestrians or vehicles moving through urban environments. Field-based navigation means cost scales with queries, not agents. Simulate at the scale your research demands.
Autonomous Navigation
Drones, AGVs, service robots. Any system that navigates a 2D grid with obstacles benefits from field-based pathfinding. Precompute the environment, query paths in microseconds, replan when the world changes.
Full Visibility Into Your Usage
Strategic partners get real-time access to usage analytics, query performance, and billing — all from a dedicated dashboard.
See It On Your Maps
7-day evaluation. Your grids. Your workloads. No cost. No integration required. Just connect over HTTP and measure.
Request Evaluation Access