How StrataNav Works

A persistent navigation field replaces per-agent computation. Upload your grid once. Query paths indefinitely. The field does the work — not your frame budget.

Four API Calls. Any Language. Any Engine.

Step 01

Precompute

POST your 2D grid to /v1/precompute. StrataNav builds a persistent navigation field. Sub-second for game-sized maps. The field stays alive until you delete it or the grid changes.

Step 02

Query Paths

Call /v1/path with start and goal. Each query reads from the precomputed field — no recalculation. Change goals every tick with zero restart cost. This is where the 13× speedup lives.

Step 03

Batch & Multi-Agent

Send all agents in one request with /v1/path/batch. For coordinated movement with collision avoidance, use /v1/multi-agent. One HTTP call, all paths returned.

Step 04

Replan

Goals changed? Obstacles shifted? Call /v1/replan. The field adapts without rebuilding from scratch. Dynamic environments are the use case, not an edge case.

Endpoints

POST
/v1/precompute
Upload a 2D grid and build the navigation field. Returns a grid_id for all subsequent queries. Grid is cached server-side — no need to resend.
Accepts grids up to 1024×1024. Precompute time scales with grid size.
POST
/v1/path
Find a path from start to goal on a precomputed grid. Returns coordinate sequence, path length, and computation time. Microsecond response times.
Also available as /v1/replan — same behavior, different semantic intent.
POST
/v1/path/batch
Send multiple start/goal pairs in a single request. All paths computed against the same precomputed field. One HTTP round-trip for your entire agent roster.
Optimal for game loops with many agents on the same grid.
POST
/v1/multi-agent
Coordinated multi-agent pathfinding with built-in collision avoidance. Agents are routed simultaneously with awareness of each other's positions.
Powered by LEXARC™ coordination technology. Available to Strategic Partners.
DELETE
/v1/grid/{grid_id}
Remove a cached grid and free server resources. Grids are also cleared automatically on server restart.
GET
/v1/account/usage
Check your current query usage, tier limits, and billing period. Usage is also returned in response headers on every request.

Built for Real-Time. Proven Under Load.

Game Development

RTS & Strategy Games

Hundreds of units navigating dynamic battlefields. StrataNav handles the pathfinding so your engine can focus on rendering, physics, and AI. Ship the 200-unit battle you designed, not the 20-unit compromise your pathfinder allowed.

15× faster game ticks at 100 agents
Game Development

Open World & RPGs

NPCs that navigate dynamically around player actions, environmental changes, and each other. Replan every tick without restarting from scratch. The field persists — only the queries change.

13× faster replanning (query-only)
Game Development

Tower Defense & Sims

Mazing, dynamic obstacle placement, crowd flow. StrataNav's field updates when the grid changes and serves new paths instantly. Hundreds of agents, consistent frame times.

Consistent latency regardless of agent count
Simulation

Warehouse & Logistics

Multi-agent coordination in constrained spaces. Robots that don't collide, don't deadlock, and route around dynamic obstacles. StrataNav's collision avoidance is built into the field, not bolted on.

Multi-agent coordination with collision avoidance
Simulation

Crowd & Traffic Modeling

Thousands of pedestrians or vehicles moving through urban environments. Field-based navigation means cost scales with queries, not agents. Simulate at the scale your research demands.

Cost scales with queries, not agents
Robotics

Autonomous Navigation

Drones, AGVs, service robots. Any system that navigates a 2D grid with obstacles benefits from field-based pathfinding. Precompute the environment, query paths in microseconds, replan when the world changes.

Sub-millisecond path queries

Full Visibility Into Your Usage

Strategic partners get real-time access to usage analytics, query performance, and billing — all from a dedicated dashboard.

StrataNav Partner Dashboard — Real-Time
47,291
Queries This Period
0.84ms
Avg Response Time
100%
Success Rate
3
Active Grids
Dashboard includes query breakdown by endpoint, latency percentiles, grid cache status, and billing overview. Available to all Strategic Partners.

See It On Your Maps

7-day evaluation. Your grids. Your workloads. No cost. No integration required. Just connect over HTTP and measure.

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Evaluate StrataNav on Your System

7-day evaluation. Your maps. Your workload. Direct founder-level support.

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